﻿// Original author contact info: Owen Emlen (owene_1998@yahoo.com)
// Note: other individuals may also have contributed to this code
// Project hosted on CodePlex.com as of 1/10/2009 at http://www.codeplex.com/EmlenMud
using System.Runtime.Serialization;

namespace BrainTechLLC
{
    [DataContract]
    public enum TransmissionEnum
    {
        [EnumMember]
        None = 0,
        [EnumMember]
        RequestUniqueId = 1,
        [EnumMember]
        RespondUniqueId = 2,
        [EnumMember]
        NotificationMessageText = 3,
        [EnumMember]
        StringAndNumeric = 4,
        [EnumMember]
        TwoStringsAndTwoNumerics = 5,
        [EnumMember]
        NumericMessageDouble = 6,
        [EnumMember]
        NotificationMessageTextWithSource = 7,
        [EnumMember]
        RequestAllGameChars = 8,
        [EnumMember]
        RequestAllLocations = 9,
        [EnumMember]
        RequestAllGameCharTemplates = 10,
        [EnumMember]
        RawByteData = 11,
        [EnumMember]
        RequestAllItemTemplates = 12,
        [EnumMember]
        RequestAllItems = 13,
        [EnumMember]
        RequestAllAreas = 14,
        [EnumMember]
        RequestAllResets = 15,
        [EnumMember]
        RequestAllLocationEdges = 16,
        [EnumMember]
        StringMessage = 17,
        [EnumMember]
        RequestObjectById = 18,
    }
}
